Post by Sam on Mar 3, 2006 0:46:57 GMT -5
Welcome to Asteria's sixteenth Immunity Challenge. At this point in Paradise, we were at the Final Four. This game had 16(+2) more people though. Kevin joins Paradise Pals Jamie and Lew in the Losers Lounge... bringing Paradise representation down to just 2. Wonderland has a commanding lead with 4, while everyone else has just one or two people left. All of the original tribes in Asteria are pretty much even as well.
It's time for IC16!
In IC16 you will use this board:
yellow star is where you start.
green box is a 1.25 multiplier.
W is a warp - you can instantly warp to any other warp space.
The idea is to start at the star and move, space by space, across the numbers. You can only move up, left, right, and down. If you move over a square you already picked up you get zero points for that square. Like, you can't move back and forth between the same spaces and expect to get the number each time; you can only "pick up" each number once. As you move over each number you pick it up and add it to your total. You have 23 moves total. The person with the highest score wins!
Let me explain the special squares in a little more detail.
yellow star is where you start. you don't have to end here. your first move is either: up, down, left, or right.
green box is a 1.25 multiplier. When you hit this square, you multiply your total score *at this point in the game* by 1.25. (you don't multiply your end score by 1.25, just how many points you have when you hit the 1.25 multiplier.)
W is a warp - you can instantly warp to any other warp space. What you do is you move to the warp then you are instantly (i.e. it does not cost a move to warp, it only costs a move to move onto a warp) transported to any other warp you like (please report which warp you are going to). You do not have to warp anywhere.
HOW TO REPORT SCORES.
First, you need to save the image to your computer, open it with Paint, and circle out the path you took. My apologies if it's hard to circle around the edges.
Then list your numbers as so... remember, you must have exactly 23 moves.
star 2 3 5 7 9 6 5 5 6 W(to lower left) 1 4 7 3 5 4 4 5 2 2 9 2 5
total: 100
Highest score wins.
It's time for IC16!
In IC16 you will use this board:
yellow star is where you start.
green box is a 1.25 multiplier.
W is a warp - you can instantly warp to any other warp space.
The idea is to start at the star and move, space by space, across the numbers. You can only move up, left, right, and down. If you move over a square you already picked up you get zero points for that square. Like, you can't move back and forth between the same spaces and expect to get the number each time; you can only "pick up" each number once. As you move over each number you pick it up and add it to your total. You have 23 moves total. The person with the highest score wins!
Let me explain the special squares in a little more detail.
yellow star is where you start. you don't have to end here. your first move is either: up, down, left, or right.
green box is a 1.25 multiplier. When you hit this square, you multiply your total score *at this point in the game* by 1.25. (you don't multiply your end score by 1.25, just how many points you have when you hit the 1.25 multiplier.)
W is a warp - you can instantly warp to any other warp space. What you do is you move to the warp then you are instantly (i.e. it does not cost a move to warp, it only costs a move to move onto a warp) transported to any other warp you like (please report which warp you are going to). You do not have to warp anywhere.
HOW TO REPORT SCORES.
First, you need to save the image to your computer, open it with Paint, and circle out the path you took. My apologies if it's hard to circle around the edges.
Then list your numbers as so... remember, you must have exactly 23 moves.
star 2 3 5 7 9 6 5 5 6 W(to lower left) 1 4 7 3 5 4 4 5 2 2 9 2 5
total: 100
Highest score wins.